Tier
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Hive-Engine Buy

KOMC TOKEN

Live supply, price bands, dragon unlocks, and how this product funds the next title. Burns to null are permanent tier progress.

Buy KOMC on either market — then burn here to unlock tiers.

TribalDex Buy
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SUPPLY & BANDS

Active phase and HIVE/KOMC update when global burn crosses a band

Supply phases

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Price bands

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TEN DRAGONS

Unlock cost stays fixed. HIVE estimate follows the live band. Bot perks and gameplay rewards are separate from dragon tiers.

Tier Dragon KOMC Arena stack Est. HIVE

PROJECT OUTLINE

What is live, how access works, and how sales fund the next title.

What is live now

DragonBot is a Hive Engine product. You buy KOMC, burn it to null, and unlock dragons. Land Arena is the playable game on this site. Ranked losses fill daily energy. Entry fees, luck draws, and combat rules are in How to play. Wild Champion is the ranked bot. Hive Keychain is how you sign in.

How access works

Dragons unlock by burn tier. Tier 1 is 50 KOMC. Tier 6 is 1,200 KOMC. Tier 10 is 5,000 KOMC and the full ten-dragon stack. A fuller stack is stronger in Land Arena, so more dragons usually means more wins.

We are just starting. The stronger AI bot is being opened to more players as we iron out the flow. From burn tier 6 everyone can use the trained bot. The all-time top 10 burners get upcoming perks, and they — plus early users — get a say on the reward structure. That is not a payout yet.

Rewards (coming soon)

We do not have a live pay-out for top burners or weekly Land Arena winners yet. We are debating Splinterlands assets or our own token as rewards for play. The structure will be announced. If you want a say, stay in the top 10 burners and keep playing early.

This is not the finished game

Land Arena is here so players have a real product to use now. Over the next twelve months we will rebuild toward a higher-quality title: stronger graphics, a tighter presentation, and a slightly different direction from what is live today. The current game stays available while that work is done. It is not a preview of the next title’s systems.

How sales fund the next title

Ten percent of proceeds from TribalDex sales, and from later sales of company-held KOMC at TribalDex or any equal or higher listing, is reserved for rewards on the upcoming game. Play and buy here, and a share of that activity funds the next title. Early burns and dragon unlocks stay with the account. When the next title opens, those earlier positions are designed to count for more than a later start. That is the point of the burn path.

Supply phases and later prices

Phase 1 is the current 650 million window. When we move into a later allocation — Rewards (100 million), then Team (125 million) and Market+ (125 million) — remaining company-held tokens that go to market list at a higher price than the band that applied in the previous section. The live tables above show the active phase and the HIVE/KOMC bands that apply now.